The Gorge

Delivery
Delivery
Responsible for the CG delivery of 421 shots, managing 100% of the environment, FX, and lighting setup work. Oversaw 90% of 52 complex assets, including modeling, texturing, look dev, CFX, groom, and rigging.
Responsible for the CG delivery of 421 shots, managing 100% of the environment, FX, and lighting setup work. Oversaw 90% of 52 complex assets, including modeling, texturing, look dev, CFX, groom, and rigging.
Methodology
Methodology
A core amount of work for DNEG was the creation of The Gorge environment. This involved taking lidar and photogrammetry data to create a world that didn’t exist in real-life. Other noteworthy mentions were the FX work, waterfalls, fog, haze, snow, and most complex the large atomic explosion.
A core amount of work for DNEG was the creation of The Gorge environment. This involved taking lidar and photogrammetry data to create a world that didn’t exist in real-life. Other noteworthy mentions were the FX work, waterfalls, fog, haze, snow, and most complex the large atomic explosion.
Technical
Technical
Supervised 100% of all matchmove tasks (camera, object, and body tracks) across multiple units. Took to final 90% of the assets, across all units. Oversaw cross-departmental coordination across all units. Technically the large explosion was the most challenging, as many of the assets in the forest needed to be simulated, for example, large variety of small plants, and of course the trees needed to bend with the shockwave.
Supervised 100% of all matchmove tasks (camera, object, and body tracks) across multiple units. Took to final 90% of the assets, across all units. Oversaw cross-departmental coordination across all units. Technically the large explosion was the most challenging, as many of the assets in the forest needed to be simulated, for example, large variety of small plants, and of course the trees needed to bend with the shockwave.
Planning
Planning
London served as the primary hub for initial setup before delegating work out to other sites / units.
London served as the primary hub for initial setup before delegating work out to other sites / units.

Delivery
Responsible for the CG delivery of 421 shots, managing 100% of the environment, FX, and lighting setup work. Oversaw 90% of 52 complex assets, including modeling, texturing, look dev, CFX, groom, and rigging.
Methodology
A core amount of work for DNEG was the creation of The Gorge environment. This involved taking lidar and photogrammetry data to create a world that didn’t exist in real-life. Other noteworthy mentions were the FX work, waterfalls, fog, haze, snow, and most complex the large atomic explosion.
Technical
Supervised 100% of all matchmove tasks (camera, object, and body tracks) across multiple units. Took to final 90% of the assets, across all units. Oversaw cross-departmental coordination across all units. Technically the large explosion was the most challenging, as many of the assets in the forest needed to be simulated, for example, large variety of small plants, and of course the trees needed to bend with the shockwave.
Planning
London served as the primary hub for initial setup before delegating work out to other sites / units.
Role
Role
CG Supervisor
CG Supervisor
Client
Client
Apple TV
Apple TV
Vendor
Vendor
DNEG
DNEG
Location
Location
London
London
Year
Year
2025
2025




