
Delivery
Delivery
Responsible for the CG delivery of 347 shots, overseeing 50% of the lighting and 30% of the layout for the unit. I joined near the end of this project to help with its delivery.
Responsible for the CG delivery of 347 shots, overseeing 50% of the lighting and 30% of the layout for the unit. I joined near the end of this project to help with its delivery.
Methodology
Methodology
Led the methodology for motion control and array camera rigs moving through 3D environments, specifically addressing several complex shots that had not yet been ironed out in the pipeline.
Led the methodology for motion control and array camera rigs moving through 3D environments, specifically addressing several complex shots that had not yet been ironed out in the pipeline.
Technical
Technical
Successfully took over the unit to resolve complex technical challenges and clear existing workflow bottlenecks.
Successfully took over the unit to resolve complex technical challenges and clear existing workflow bottlenecks.
Planning
Planning
Joined in the end crunch period of the show. Produced critical render and storage forecasts to manage resource allocation. Helped iron out some logistics regarding cross site workflow, a unique part of this project was the large amount of data generated from these array camera rigs.
Joined in the end crunch period of the show. Produced critical render and storage forecasts to manage resource allocation. Helped iron out some logistics regarding cross site workflow, a unique part of this project was the large amount of data generated from these array camera rigs.

Delivery
Responsible for the CG delivery of 347 shots, overseeing 50% of the lighting and 30% of the layout for the unit. I joined near the end of this project to help with its delivery.
Methodology
Led the methodology for motion control and array camera rigs moving through 3D environments, specifically addressing several complex shots that had not yet been ironed out in the pipeline.
Technical
Successfully took over the unit to resolve complex technical challenges and clear existing workflow bottlenecks.
Planning
Joined in the end crunch period of the show. Produced critical render and storage forecasts to manage resource allocation. Helped iron out some logistics regarding cross site workflow, a unique part of this project was the large amount of data generated from these array camera rigs.
Role
Role
CG Supervisor
CG Supervisor
Client
Client
Universal Pictures
Universal Pictures
Vendor
Vendor
DNEG
DNEG
Location
Location
London
London
Year
Year
2023
2023




