Delivery

The project was to create a photoreal commercial showcasing the new Beats headphones. I served as a senior generalist on this project, contributing to animation, lighting, and rendering.

Methodology

The core creative concept relied on tight macro close-ups, highlighting intricate product details that were deliberately revealed through precise lighting.

Technical

The team utilized an exploratory previz phase to dial in camera angles and motion. Due to the product's highly reflective surface materials, virtual reflector boards had to be meticulously placed to achieve clean, seamless traveling reflections. While the underlying technical architecture was straightforward, the execution demanded an exceptionally premium, flawless photoreal aesthetic.

Planning

The work was solely in the London studio, distributed amongst a small team.

Delivery

The project was to create a photoreal commercial showcasing the new Beats headphones. I served as a senior generalist on this project, contributing to animation, lighting, and rendering.

Methodology

The core creative concept relied on tight macro close-ups, highlighting intricate product details that were deliberately revealed through precise lighting.

Technical

The team utilized an exploratory previz phase to dial in camera angles and motion. Due to the product's highly reflective surface materials, virtual reflector boards had to be meticulously placed to achieve clean, seamless traveling reflections. While the underlying technical architecture was straightforward, the execution demanded an exceptionally premium, flawless photoreal aesthetic.

Planning

The work was solely in the London studio, distributed amongst a small team.

Role

Senior CG Generalist

Senior CG Generalist

Client

Client

Best Buy

Best Buy

Vendor

Vendor

The Mill

The Mill

Location

Location

London

London

Year

Year

2013

2013