Multiple Titles: Crowd

Supervisor

Supervisor

● Prehistoric Planet, season 1.

● Godzilla vs. Kong.

● Maleficent: Mistress of Evil.

● The Lion King.

● Alien: Covenant.

● Fantastic Beasts and Where to Find Them.

Artist

Artist

● Jumanji: Welcome to the Jungle.

● Transformers: The Last Knight.

● King Arthur: Legend of the Sword.

● American Sniper.

● Pirates of the Caribbean: Dead Men Tell No Tales.

● X-Men: Apocalypse.

● The Legend of Tarzan.

● Exodus: Gods and Kings.

● Guardians of the Galaxy.

● 300: Rise of an Empire.

Over 7.5 years in MPC's crowd department, I progressed from artist to leading shows, and held the Crowd Supervisor role for five years. I was responsible for the final crowd output of each show, served as the department's primary show contact, and worked closely with client-side and internal Animation Supervisors. I led teams of artists and TDs, typically five per show and often double that at peak times. Crowd at MPC was multidisciplinary, covering rigging, animation and FX simulation, and it was the company's only crowd department globally, so all work of this type passed through the small London team. The range was wide: traffic systems, background civilians, creature swarms, spaceship battles and hero-level animation, through to complex FX simulation, such as coded behavioural logic driving light patterns through a school of prehistoric marine life, and heavy character shots like those on The Lion King.

Over 7.5 years in MPC's crowd department, I progressed from artist to leading shows, and held the Crowd Supervisor role for five years. I was responsible for the final crowd output of each show, served as the department's primary show contact, and worked closely with client-side and internal Animation Supervisors. I led teams of artists and TDs, typically five per show and often double that at peak times. Crowd at MPC was multidisciplinary, covering rigging, animation and FX simulation, and it was the company's only crowd department globally, so all work of this type passed through the small London team. The range was wide: traffic systems, background civilians, creature swarms, spaceship battles and hero-level animation, through to complex FX simulation, such as coded behavioural logic driving light patterns through a school of prehistoric marine life, and heavy character shots like those on The Lion King.

Over 7.5 years in MPC's crowd department, I progressed from artist to leading shows, and held the Crowd Supervisor role for five years. I was responsible for the final crowd output of each show, served as the department's primary show contact, and worked closely with client-side and internal Animation Supervisors. I led teams of artists and TDs, typically five per show and often double that at peak times. Crowd at MPC was multidisciplinary, covering rigging, animation and FX simulation, and it was the company's only crowd department globally, so all work of this type passed through the small London team. The range was wide: traffic systems, background civilians, creature swarms, spaceship battles and hero-level animation, through to complex FX simulation, such as coded behavioural logic driving light patterns through a school of prehistoric marine life, and heavy character shots like those on The Lion King.

Supervisor

● Prehistoric Planet, season 1.

● Godzilla vs. Kong.

● Maleficent: Mistress of Evil.

● The Lion King.

● Alien: Covenant.

● Fantastic Beasts and Where to Find Them.

Artist

● Jumanji: Welcome to the Jungle.

● Transformers: The Last Knight.

● King Arthur: Legend of the Sword.

● American Sniper.

● Pirates of the Caribbean: Dead Men Tell No Tales.

● X-Men: Apocalypse.

● The Legend of Tarzan.

● Exodus: Gods and Kings.

● Guardians of the Galaxy.

● 300: Rise of an Empire.

Role

Role

Crowd Supervisor

Crowd Supervisor

Client

Client

Multiple

Multiple

Vendor

Vendor

MPC

MPC

Location

Location

London

London

Year

Year

2014 - 2021

2014 - 2021